PC users will have the option to have the bar in either position, depending on their setup and preference. She explained that moving it to the corner will remain in the console version because of the difference in viewing angle and distance. "However, based on usability test results, the team's feedback, and the feedback we received from the demo, we're going to move the default position of the action bar back to the bottom center for PC players." "We wanted to try clearing the central combat area and freeing up the bottom of the screen where the isometric camera already sees less," said Priore. The developers did this to make the battle area more visible but found through feedback and in-house testing that it just didn't work for desktop play. In the Blizzcon demo, the Action Bar was in the left corner (below). Slots will also have customizable bindings, so players can set them up any way they choose.Īnother UI tweak being made to the game is moving the Action Bar back to the middle bottom of the screen (above). Additionally, the game will give players the ability to assign any power into any slot, another highly requested feature dating back to Diablo 3. Lead User Interface Designer Angela Del Priore said that they would add the option to map the skill to the keyboard. Both during the event and for months after, fans requested they consider moving the control to the keyboard to separate abilities from movement. In the playable Diablo IV demo shown at Blizzcon 2019, the primary skill was activated by the left mouse button. The user interface is getting a lot of other changes as well. In addition to adding gamepad support, players will also be able to remap the primary skill trigger to the keyboard. Why it matters: In its first quarterly progress update for Diablo 4, Blizzard said it is expanding control options for the PC version.
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